FastFeatureDetector class
FastFeatureDetector is a wrapper around the cv::FastFeatureDetector.
Constructors
- FastFeatureDetector.create({int threshold = 10, bool nonmaxSuppression = true, FastFeatureDetectorType type = FastFeatureDetectorType.TYPE_9_16})
-
returns a new FastFeatureDetector algorithm with parameters
factory
- FastFeatureDetector.empty()
-
returns a new FastFeatureDetector algorithm
factory
- FastFeatureDetector.fromPointer(FastFeatureDetectorPtr ptr, [bool attach = true])
-
factory
Properties
- defaultName → String
-
no setteroverride
- hashCode → int
-
The hash code for this object.
no setterinherited
- isEmpty → bool
-
no setteroverride
- nonmaxSuppression ↔ bool
-
getter/setter pair
-
props
→ List<
Object?> -
no setterinherited
-
ptr
↔ Pointer<
FastFeatureDetector> -
getter/setter pairinherited
- ref → FastFeatureDetector
-
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- threshold ↔ int
-
getter/setter pair
- type ↔ FastFeatureDetectorType
-
getter/setter pair
Methods
-
detect(
Mat src, {VecKeyPoint? keypoints, Mat? mask}) → VecKeyPoint -
Detect keypoints in an image using FastFeatureDetector.
override
-
detectAndCompute(
Mat src, Mat mask, {VecKeyPoint? keypoints, Mat? descriptors, bool useProvidedKeypoints = false}) → (VecKeyPoint, Mat) -
override
-
detectAndComputeAsync(
Mat src, Mat mask, {Mat? descriptors, VecKeyPoint? keypoints, bool useProvidedKeypoints = false}) → Future< (VecKeyPoint, Mat)> -
Available on FastFeatureDetector, provided by the FastFeatureDetectorAsync extension
DetectAndCompute keypoints and compute in an image using AKAZE. -
detectAsync(
Mat src, {VecKeyPoint? keypoints, Mat? mask}) → Future< VecKeyPoint> -
Available on FastFeatureDetector, provided by the FastFeatureDetectorAsync extension
Detect keypoints in an image using FastFeatureDetector. -
dispose(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- finalizer → NativeFinalizer
-
final