bindTexture method
Bind a uniform slot
to the texture
.
Implementation
void bindTexture(gpu.UniformSlot slot, Texture texture) {
_renderPass.bindTexture(slot, texture.resource);
}
Bind a uniform slot
to the texture
.
void bindTexture(gpu.UniformSlot slot, Texture texture) {
_renderPass.bindTexture(slot, texture.resource);
}