maybeTransform method

Matrix4 maybeTransform(
  1. int nodeIndex,
  2. Matrix4 transform
)

Implementation

Matrix4 maybeTransform(int nodeIndex, Matrix4 transform) {
  final animation = animationRef?.nodes[nodeIndex];
  if (animation == null) {
    return transform;
  }

  final result = transform.clone();
  animation.sampleInto(clock, result);
  return result;
}