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flame_3d_extras package
documentation
parser/gltf/animation.dart
Animation class
Animation class
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Animation
class
Inheritance
Object
GltfNode
Animation
Constructors
Animation.new
({
required
GltfRoot
root
,
required
String
?
name
,
required
List
<
AnimationChannel
>
channels
,
required
List
<
AnimationSampler
>
samplers
})
Animation.parse
(
GltfRoot
root
,
Map
<
String
,
Object
?
>
map
)
Properties
channels
→
List
<
AnimationChannel
>
An array of animation channels. An animation channel combines an animation sampler with a target property being animated. Different channels of the same animation
MUST NOT
have the same targets.
final
hashCode
→
int
The hash code for this object.
no setter
inherited
name
→
String
?
final
root
→
GltfRoot
final
inherited
runtimeType
→
Type
A representation of the runtime type of the object.
no setter
inherited
samplers
→
List
<
AnimationSampler
>
An array of animation samplers. An animation sampler combines timestamps with a sequence of output values and defines an interpolation algorithm.
final
Methods
noSuchMethod
(
Invocation
invocation
)
→ dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toFlameAnimation
(
)
→
ModelAnimation
toString
(
)
→
String
A string representation of this object.
inherited
Operators
operator ==
(
Object
other
)
→
bool
The equality operator.
inherited
flame_3d_extras package
documentation
parser/gltf/animation
Animation class
animation library