AnimationSampler class
An animation sampler combines timestamps with a sequence of output values and defines an interpolation algorithm.
Constructors
-
AnimationSampler.new({required GltfRoot root, required GltfRef<
FloatAccessor> input, required AnimationInterpolation interpolation, required GltfRef<RawAccessor> output}) -
AnimationSampler.parse(GltfRoot root, Map<
String, Object?> map)
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
input
→ GltfRef<
FloatAccessor> -
The index of an accessor containing keyframe timestamps.
The accessor MUST be of scalar type with floating-point components.
The values represent time in seconds with
time[0] >= 0.0
, and strictly increasing values, i.e.,time[n + 1] > time[n]
.final - interpolation → AnimationInterpolation
-
Interpolation algorithm.
final
-
output
→ GltfRef<
RawAccessor> -
The index of an accessor, containing keyframe output values.
final
- root → GltfRoot
-
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited