Primitive constructor

Primitive({
  1. required GltfRoot root,
  2. required PrimitiveMode mode,
  3. required Map<String, int> attributes,
  4. required GltfRef<IntAccessor>? indices,
  5. required GltfRef<Material>? material,
  6. required List<MorphTarget> targets,
})

Implementation

Primitive({
  required super.root,
  required this.mode,
  required this.attributes,
  required this.indices,
  required this.material,
  required this.targets,
});