Primitive class

Inheritance

Constructors

Primitive.new({required GltfRoot root, required PrimitiveMode mode, required Map<String, int> attributes, required GltfRef<IntAccessor>? indices, required GltfRef<Material>? material, required List<MorphTarget> targets})
Primitive.parse(GltfRoot root, Map<String, Object?> map)

Properties

attributes Map<String, int>
A plain JSON object, where each key corresponds to a mesh attribute semantic and each value is the index of the accessor containing attribute's data.
final
hashCode int
The hash code for this object.
no setterinherited
indices GltfRef<IntAccessor>?
The reference to the accessor that contains the vertex indices. When this is undefined, the primitive defines non-indexed geometry. When defined, the accessor MUST have SCALAR type and an unsigned integer component type.
final
joints GltfRef<Vector4Accessor>?
no setter
material GltfRef<Material>?
The reference to the material to apply to this primitive when rendering.
final
mode PrimitiveMode
The topology type of primitives to render.
final
normals GltfRef<Vector3Accessor>?
no setter
positions GltfRef<Vector3Accessor>?
no setter
root GltfRoot
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
targets List<MorphTarget>
An array of morph targets.
final
texCoords GltfRef<Vector2Accessor>?
no setter
weights GltfRef<Vector4Accessor>?
no setter

Methods

computeJointData() JointData
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toFlameSurface([Matrix4? transform]) → Surface
toFlameVertices(JointData jointData, Matrix4 transform) → (List<Vertex>, List<int>)
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited