Texture constructor
Texture({
- required GltfRoot root,
- required TextureFormat format,
- required TextureFormat internalFormat,
- required GltfRef<
Sampler> ? sampler, - required GltfRef<
Image> source, - required TextureTarget target,
- required TextureType type,
Implementation
Texture({
required super.root,
required this.format,
required this.internalFormat,
required this.sampler,
required this.source,
required this.target,
required this.type,
});