FlareActor.asset constructor
      const
      FlareActor.asset(
    
    
- AssetProvider? flareProvider, {
 - String? boundsNode,
 - String? animation,
 - BoxFit fit = BoxFit.contain,
 - Alignment alignment = Alignment.center,
 - bool isPaused = false,
 - bool snapToEnd = false,
 - FlareController? controller,
 - FlareCompletedCallback? callback,
 - Color? color,
 - bool shouldClip = true,
 - bool sizeFromArtboard = false,
 - String? artboard,
 - bool antialias = true,
 
Implementation
const FlareActor.asset(
  this.flareProvider, {
  this.boundsNode,
  this.animation,
  this.fit = BoxFit.contain,
  this.alignment = Alignment.center,
  this.isPaused = false,
  this.snapToEnd = false,
  this.controller,
  this.callback,
  this.color,
  this.shouldClip = true,
  this.sizeFromArtboard = false,
  this.artboard,
  this.antialias = true,
}) : filename = null;