FlareController class abstract
FlareController is a general-purpose interface for customizing the behavior of a Flare animation at runtime.
FlareControllers should be attached to FlareActor widgets:
FlareActor(
   "flare_file.flr",
   controller: _myCustomController
)
FlareControllers can implement three methods:
- initialize() is called when the FlareActor is first created.
- setViewTransform() and advance() are called every time the FlareActor widget is repainted.
A basic implementation can be found in FlareControls.
- Implementers
Constructors
Properties
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- 
  isActive
  ↔ ValueNotifier<bool> 
- 
  
  getter/setter pair
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
Methods
- 
  advance(FlutterActorArtboard artboard, double elapsed) → bool 
- 
  Advances the animation of the current artboardbyelapsed.
- 
  initialize(FlutterActorArtboard artboard) → void 
- Useful to fetch references to animation components that will be affected by this controller.
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  setViewTransform(Mat2D viewTransform) → void 
- 
  Relays the information regarding the global Flutter viewTransformmatrix of the FlareActor this controller is attached to.
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited