ActorRootBone class

Inheritance

Constructors

ActorRootBone()

Properties

allClips → List<List<ActorClip>?>
no setterinherited
allConstraints → List<ActorConstraint>
no setterinherited
artboard ↔ ActorArtboard
getter/setter pairinherited
childOpacity → double
no setterinherited
children → List<ActorComponent>?
no setterinherited
clips → List<ActorClip>?
no setterinherited
collapsedVisibility ↔ bool
getter/setter pairinherited
dependents ↔ List<ActorComponent>?
getter/setter pairinherited
dirtMask ↔ int
getter/setter pairinherited
firstBone → ActorBone?
no setter
graphOrder ↔ int
getter/setter pairinherited
hashCode → int
The hash code for this object.
no setterinherited
idx ↔ int
getter/setter pairinherited
layerEffect → ActorLayerEffectRenderer?
no setterinherited
name → String
no setterinherited
opacity ↔ double
getter/setter pairinherited
parent ↔ ActorNode?
getter/setter pairinherited
renderCollapsed → bool
no setterinherited
renderOpacity → double
no setterinherited
rotation ↔ double
getter/setter pairinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
scaleX ↔ double
getter/setter pairinherited
scaleY ↔ double
getter/setter pairinherited
transform → Mat2D
no setterinherited
translation ↔ Vec2D
getter/setter pairinherited
worldTransform ↔ Mat2D
getter/setter pairinherited
worldTransformOverride ↔ Mat2D?
getter/setter pairinherited
x ↔ double
getter/setter pairinherited
y ↔ double
getter/setter pairinherited

Methods

addChild(ActorComponent component) → void
inherited
addConstraint(ActorConstraint constraint) → bool
inherited
addPeerConstraint(ActorConstraint constraint) → bool
inherited
all(ComponentWalkCallback cb) → bool
inherited
completeResolve() → void
override
copyComponent(ActorComponent component, ActorArtboard resetArtboard) → void
inherited
copyNode(ActorNode node, ActorArtboard resetArtboard) → void
inherited
eachChildRecursive(ComponentWalkCallback cb) → bool
inherited
findLayerEffect() → void
inherited
getWorldTranslation(Vec2D vec) → Vec2D
inherited
invalidateShape() → void
inherited
makeInstance(ActorArtboard resetArtboard) → ActorComponent
override
markTransformDirty() → void
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onDirty(int dirt) → void
inherited
onParentChanged(ActorNode? from, ActorNode? to) → void
inherited
removeChild(ActorComponent component) → void
inherited
resolveComponentIndices(List<ActorComponent?> components) → void
inherited
toString() → String
A string representation of this object.
inherited
update(int dirt) → void
inherited
updateTransform() → void
inherited
updateWorldTransform() → void
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Methods

read(ActorArtboard artboard, StreamReader reader, ActorRootBone? node) → ActorRootBone
override