ObjNormals enum

How to fill in normals that the file does not provide.

Inheritance
Available extensions

Values

smooth → const ObjNormals

Average the face normals meeting at each vertex, weighted by face area.

The default, and the right one for OBJ: unlike glTF, the format prescribes nothing here, real-world files routinely omit vn, and the geometry they omit it for is usually curved. Flat shading on a teapot looks broken.

flat → const ObjNormals

One normal per face, which requires splitting shared vertices.

none → const ObjNormals

Leave normals at zero.

Properties

hashCode → int
The hash code for this object.
no setterinherited
index → int
A numeric identifier for the enumerated value.
no setterinherited
name → String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

values → const List<ObjNormals>
A constant List of the values in this enum, in order of their declaration.