MotionEngine class abstract
Orchestrates motion effects — never renders widgets directly.
- Implementers
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
bind(
List< MotionEffect> effects, TickerProvider vsync) → void -
Attaches
effectsto the engine usingvsyncfor explicit animations. -
buildPipeline(
) → List< MotionRender> - Builds the ordered render pipeline for the current animation frame.
-
dispose(
) → void - Releases every effect, listener, and animation controller.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reset(
) → void - Stops active effects and returns them to their initial frame.
-
start(
MotionTrigger trigger) → void -
Starts effects configured for
trigger. -
stop(
) → void - Stops active effects at their current frame.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited