MotionEngine class abstract

Orchestrates motion effects — never renders widgets directly.

Implementers

Constructors

MotionEngine()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

bind(List<MotionEffect> effects, TickerProvider vsync) → void
Attaches effects to the engine using vsync for explicit animations.
buildPipeline() List<MotionRender>
Builds the ordered render pipeline for the current animation frame.
dispose() → void
Releases every effect, listener, and animation controller.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reset() → void
Stops active effects and returns them to their initial frame.
start(MotionTrigger trigger) → void
Starts effects configured for trigger.
stop() → void
Stops active effects at their current frame.
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited