SequenceEffect class final

Explicit effect that drives several child effects on one timeline.

Inheritance

Constructors

SequenceEffect(SequenceSpec spec, {MotionTrigger activation = MotionTrigger.onMount})
Creates a timeline effect from spec that responds to activation.

Properties

activation MotionTrigger
Trigger that starts this timeline.
final
controller AnimationController?
The engine-owned controller available to concrete explicit effects.
no setterinherited
curve Curve
no setteroverride
duration Duration
no setteroverride
hashCode int
The hash code for this object.
no setterinherited
preferredDriver MotionDriver
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
spec SequenceSpec
Timeline configuration driven by this effect.
final
trigger MotionTrigger
Which trigger starts this effect. Defaults to MotionTrigger.onMount.
no setteroverride

Methods

attach(MotionContext context) → void
override
dispose() → void
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
play({required MotionTrigger trigger}) → void
override
tick(Duration elapsed) → void
override
toRender() MotionRender
override
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited