SplatDrawPass constructor

SplatDrawPass({
  1. required SplatSource source,
  2. required OrderTexture order,
  3. bool disableAlphaWrite = true,
  4. double maxSplatPixelSize = 1024.0,
  5. String vsAsset = 'packages/flutter_gaussian_splatter/shaders/vertex.glsl',
  6. String fsAsset = 'packages/flutter_gaussian_splatter/shaders/frag.glsl',
})

Creates a splat drawing pass with the given source data and order texture.

Implementation

SplatDrawPass({
  required this.source,
  required this.order,
  this.disableAlphaWrite = true,
  this.maxSplatPixelSize = 1024.0,
  this.vsAsset = 'packages/flutter_gaussian_splatter/shaders/vertex.glsl',
  this.fsAsset = 'packages/flutter_gaussian_splatter/shaders/frag.glsl',
});