SplatDrawPass constructor
SplatDrawPass({
- required SplatSource source,
- required OrderTexture order,
- bool disableAlphaWrite = true,
- double maxSplatPixelSize = 1024.0,
- String vsAsset = 'packages/flutter_gaussian_splatter/shaders/vertex.glsl',
- String fsAsset = 'packages/flutter_gaussian_splatter/shaders/frag.glsl',
Creates a splat drawing pass with the given source data and order texture.
Implementation
SplatDrawPass({
required this.source,
required this.order,
this.disableAlphaWrite = true,
this.maxSplatPixelSize = 1024.0,
this.vsAsset = 'packages/flutter_gaussian_splatter/shaders/vertex.glsl',
this.fsAsset = 'packages/flutter_gaussian_splatter/shaders/frag.glsl',
});