Core class
Play Suipi Core Library
Constructors
- Core()
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
applyMove(
GameRef g, String annotation) → String - Attempt to apply a move to the game state
-
freeGame(
GameRef g) → void - Deinitializes a game reference
-
getScores(
GameRef g) → List< Scorecard> - Get the score cards for the completed games
-
newGame(
List< int> seed) → GameRef - Initialize a new game from the given seed
-
nextTurn(
GameRef g) → void - End the current player's turn
-
readFloor(
GameRef g) → List< Pile> - Read the current floor piles
-
readHands(
GameRef g) → List< Card> - Read both player's hands, the current player's first
-
status(
GameRef g) → Status - Get the status signals for a game
-
undo(
GameRef g) → void - Undo the most recent move