debugView property
DebugView?
get
debugView
A surface debug view for this subtree, overriding the scene's
Scene.debug.view. Null (the default) inherits from the nearest
ancestor that sets one, then the scene. DebugView.none excludes the
subtree from an active scene view, so it shades normally.
Implementation
DebugView? get debugView => _debugView;
set
debugView
(DebugView? value)
Implementation
set debugView(DebugView? value) {
if (identical(_debugView, value)) return;
if ((_debugView == null) != (value == null)) {
_debugViewOverrideCount += value == null ? -1 : 1;
}
_debugView = value;
}