ShaderBundleInfo class final Debugging and profiling
A parsed shader bundle.
Constructors
- ShaderBundleInfo.parse(Uint8List bytes)
-
Parses
.shaderbundlebytes.factory
Properties
-
backends
→ Set<
ShaderBackend> -
Every backend at least one entry was compiled for.
no setter
- formatVersion → int
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
shaders
→ List<
ShaderInfo> -
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
{bool includeSource = false}) → Map< String, Object?> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
-
operator [](
String name) → ShaderInfo?