ShaderInputInfo class final Debugging and profiling
One vertex-stage input attribute.
Constructors
- ShaderInputInfo({required String name, required int location, required ShaderScalarType type, required int bitWidth, required int vecSize, required int columns, required int offset})
-
const
Properties
- bitWidth → int
-
final
- columns → int
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- location → int
-
final
- name → String
-
final
- offset → int
-
Byte offset within the bundle's default interleaved vertex layout.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- type → ShaderScalarType
-
final
- vecSize → int
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, Object?> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited