AnimatedStrikethroughText class
A widget that animates a sketchy strikethrough effect over a word or phrase.
This widget progressively draws a wavy, hand-drawn strikethrough over the text, simulating a person manually crossing out a word with a pen.
Features:
- Customizable Animation: Control speed, delay, and color.
- Realistic Sketchy Look: Uses random offsets for human-like imperfections.
- Integrates with Other Effects: Works alongside highlight, underline, rectangle, etc.
Example Usage:
AnimatedStrikethroughText(
text: "Outdated!",
strikeColor: Colors.red,
textStyle: TextStyle(fontSize: 24, color: Colors.black),
duration: Duration(seconds: 2),
startDelay: Duration(seconds: 1),
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- AnimatedStrikethroughText
Constructors
Properties
- duration → Duration
-
The total duration of the animation.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- startDelay → Duration
-
The delay before the animation starts.
final
- strikeColor → Color
-
The color of the animated strikethrough.
final
- text → String
-
The text that will be striked through.
final
- textStyle → TextStyle
-
The style of the text inside the strikethrough.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< AnimatedStrikethroughText> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited