CopyWith$Input$AddReputationInput<TRes> constructor

CopyWith$Input$AddReputationInput<TRes>(
  1. Input$AddReputationInput instance,
  2. TRes then(
    1. Input$AddReputationInput
    )
)

Implementation

factory CopyWith$Input$AddReputationInput(
  Input$AddReputationInput instance,
  TRes Function(Input$AddReputationInput) then,
) = _CopyWithImpl$Input$AddReputationInput;