Input$LoyaltySettingsPrelevelInput class
Constructors
-
Input$LoyaltySettingsPrelevelInput.new({String? name, Input$PictureInput? picture, int? lossAmount, int? period, int? lossPoints, int? turnoverPoints, bool? turnoverGoalEnabled, bool? frequencyGoalEnabled, int? inactivityCycle, Input$LoyaltySettingsPrelevelPerksInput? perks, String? color, Input$LoyaltySettingsOnsiteConverterSetPrelevelInput? onsiteConverter, Input$PictureInput? cardPicture, List<
Input$PrelevelTranslationInput> ? translation}) -
factory
-
Input$LoyaltySettingsPrelevelInput.fromJson(Map<
String, dynamic> data) -
factory
Properties
- cardPicture → Input$PictureInput?
-
no setter
- color → String?
-
no setter
-
copyWith
→ CopyWith$Input$LoyaltySettingsPrelevelInput<
Input$LoyaltySettingsPrelevelInput> -
no setter
- frequencyGoalEnabled → bool?
-
no setter
- hashCode → int
-
The hash code for this object.
no setteroverride
- inactivityCycle → int?
-
no setter
- lossAmount → int?
-
no setter
- lossPoints → int?
-
no setter
- name → String?
-
no setter
- onsiteConverter → Input$LoyaltySettingsOnsiteConverterSetPrelevelInput?
-
no setter
- period → int?
-
no setter
- perks → Input$LoyaltySettingsPrelevelPerksInput?
-
no setter
- picture → Input$PictureInput?
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
translation
→ List<
Input$PrelevelTranslationInput> ? -
no setter
- turnoverGoalEnabled → bool?
-
no setter
- turnoverPoints → int?
-
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override