CopyWith$Input$QuestActionActionGameInput<TRes> class
abstract
Constructors
- CopyWith$Input$QuestActionActionGameInput(Input$QuestActionActionGameInput instance, TRes then(Input$QuestActionActionGameInput))
-
factory
- CopyWith$Input$QuestActionActionGameInput.stub(TRes res)
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
jigsaw
→ CopyWith$Input$QuestActionActionPerformedInput<
TRes> -
no setter
-
memory
→ CopyWith$Input$QuestActionActionPerformedInput<
TRes> -
no setter
-
quizz
→ CopyWith$Input$QuestActionActionPerformedInput<
TRes> -
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
sliding
→ CopyWith$Input$QuestActionActionPerformedInput<
TRes> -
no setter
Methods
-
call(
{Input$QuestActionActionPerformedInput? quizz, Input$QuestActionActionPerformedInput? memory, Input$QuestActionActionPerformedInput? jigsaw, Input$QuestActionActionPerformedInput? sliding}) → TRes -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited