CopyWith$Input$QuestActionActionGameInput<TRes> constructor
CopyWith$Input$QuestActionActionGameInput<TRes> (
- Input$QuestActionActionGameInput instance,
- TRes then()
Implementation
factory CopyWith$Input$QuestActionActionGameInput(
Input$QuestActionActionGameInput instance,
TRes Function(Input$QuestActionActionGameInput) then,
) = _CopyWithImpl$Input$QuestActionActionGameInput;