CopyWith$Input$QuestActionActionGameInput<TRes> constructor

CopyWith$Input$QuestActionActionGameInput<TRes>(
  1. Input$QuestActionActionGameInput instance,
  2. TRes then(
    1. Input$QuestActionActionGameInput
    )
)

Implementation

factory CopyWith$Input$QuestActionActionGameInput(
  Input$QuestActionActionGameInput instance,
  TRes Function(Input$QuestActionActionGameInput) then,
) = _CopyWithImpl$Input$QuestActionActionGameInput;