Input$GameIntegrationLeaderboardInput class

Constructors

Input$GameIntegrationLeaderboardInput({bool? blur, bool? active, bool? overall, bool? daily, bool? weekly, bool? monthly})
factory
Input$GameIntegrationLeaderboardInput.fromJson(Map<String, dynamic> data)
factory

Properties

active bool?
no setter
blur bool?
no setter
copyWith CopyWith$Input$GameIntegrationLeaderboardInput<Input$GameIntegrationLeaderboardInput>
no setter
daily bool?
no setter
hashCode int
The hash code for this object.
no setteroverride
monthly bool?
no setter
overall bool?
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
weekly bool?
no setter

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
override