Input$GameUpdateInput constructor
Input$GameUpdateInput({
- String? title,
- String? code,
- String? description,
- String? icon,
- String? url,
- Input$MediaInput? media,
- Input$GamePointInput? point,
- List<
Input$GameTranslationInput> ? translation,
Implementation
factory Input$GameUpdateInput({
String? title,
String? code,
String? description,
String? icon,
String? url,
Input$MediaInput? media,
Input$GamePointInput? point,
List<Input$GameTranslationInput>? translation,
}) =>
Input$GameUpdateInput._({
if (title != null) r'title': title,
if (code != null) r'code': code,
if (description != null) r'description': description,
if (icon != null) r'icon': icon,
if (url != null) r'url': url,
if (media != null) r'media': media,
if (point != null) r'point': point,
if (translation != null) r'translation': translation,
});