Input$GameUpdateInput constructor

Input$GameUpdateInput({
  1. String? title,
  2. String? code,
  3. String? description,
  4. String? icon,
  5. String? url,
  6. Input$MediaInput? media,
  7. Input$GamePointInput? point,
  8. List<Input$GameTranslationInput>? translation,
})

Implementation

factory Input$GameUpdateInput({
  String? title,
  String? code,
  String? description,
  String? icon,
  String? url,
  Input$MediaInput? media,
  Input$GamePointInput? point,
  List<Input$GameTranslationInput>? translation,
}) =>
    Input$GameUpdateInput._({
      if (title != null) r'title': title,
      if (code != null) r'code': code,
      if (description != null) r'description': description,
      if (icon != null) r'icon': icon,
      if (url != null) r'url': url,
      if (media != null) r'media': media,
      if (point != null) r'point': point,
      if (translation != null) r'translation': translation,
    });