Input$QuestActionDefinitionDefinitionGameQuizzInput class
Constructors
-
Input$QuestActionDefinitionDefinitionGameQuizzInput({Input$PictureInput? picture, Enum$QuestionTypeEnum? quizzType, List<
Input$QuestActionDefinitionDefinitionGameQuizzChoicesInput> ? choices}) -
factory
-
Input$QuestActionDefinitionDefinitionGameQuizzInput.fromJson(Map<
String, dynamic> data) -
factory
Properties
-
choices
→ List<
Input$QuestActionDefinitionDefinitionGameQuizzChoicesInput> ? -
no setter
-
copyWith
→ CopyWith$Input$QuestActionDefinitionDefinitionGameQuizzInput<
Input$QuestActionDefinitionDefinitionGameQuizzInput> -
no setter
- hashCode → int
-
The hash code for this object.
no setteroverride
- picture → Input$PictureInput?
-
no setter
- quizzType → Enum$QuestionTypeEnum?
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override