Shots enum

Whether a scenario captures a screenshot after every high-level action, or only where a Shot or ScenarioTester.screen asks for one.

Said per scenario, or once for a whole folder through runScenarios. It lives in its own file because both of those doors need it and neither may import the other.

Inheritance
Available extensions

Values

auto → const Shots
manual → const Shots

Properties

hashCode → int
The hash code for this object.
no setterinherited
index → int
A numeric identifier for the enumerated value.
no setterinherited
name → String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

values → const List<Shots>
A constant List of the values in this enum, in order of their declaration.