ValueBar class
The ValueBar can be used to represent the current value of the LinearGauge.
LinearGauge(
valueBar: [
ValueBar(
value: 50,
position: ValueBarPosition.top,
color: Colors.amber,
),
]
),
- Inheritance
Constructors
- ValueBar.new({Key? key, required double value, double offset = 0, ValueBarPosition position = ValueBarPosition.center, Color color = Colors.blue, double valueBarThickness = 4.0, LinearEdgeStyle edgeStyle = LinearEdgeStyle.bothCurve, double? borderRadius, int animationDuration = 1000, Curve animationType = Curves.ease, bool enableAnimation = true, LinearGradient? linearGradient})
-
const
Properties
- animationDuration → int
-
Specifies the load time animation duration with enableAnimation.
Duration is defined in milliseconds.
final
- animationType → Curve
-
Specifies the animation type of valuebar.
final
- borderRadius → double?
-
borderRadius
Set corners to soft edges/rounded of the ValueBarfinal - color → Color
-
The
color
sets the color of the ValueBar. The default value ofcolor
isColors.blue
.final - edgeStyle → LinearEdgeStyle
-
edgeStyle
Set the style of the edges of the ValueBar.final - enableAnimation → bool
-
Specifies the load time animation duration with enableAnimation.
Duration is defined in milliseconds.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- linearGradient → LinearGradient?
-
linearGradient
Sets the gradient background of the ValueBarfinal - offset → double
-
The
offset
sets the offset of the ValueBar from the LinearGauge.final - position → ValueBarPosition
-
The
position
sets the position of the ValueBar in the LinearGauge. The ValueBarPosition can betop
,bottom
orcenter
. The default value ofposition
isValueBarPosition.center
.final - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- value → double
-
The
value
sets the value of the ValueBar.final - valueBarThickness → double
-
The
valueBarThickness
sets the thickness of the ValueBar.final
Methods
-
createElement(
) → LeafRenderObjectElement -
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
inherited
-
createRenderObject(
BuildContext context) → RenderObject -
Creates an instance of the RenderObject class that this
RenderObjectWidget represents, using the configuration described by this
RenderObjectWidget.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didUnmountRenderObject(
covariant RenderObject renderObject) → void -
This method is called when a RenderObject that was previously
associated with this widget is removed from the render tree.
The provided RenderObject will be of the same type as the one created by
this widget's createRenderObject method.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
updateRenderObject(
BuildContext context, covariant RenderValueBar renderObject) → void -
Copies the configuration described by this RenderObjectWidget to the
given RenderObject, which will be of the same type as returned by this
object's createRenderObject.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited