ProcessingInstruction class

The interface represents a processing instruction; that is, a Node which embeds an instruction targeting a specific application but that can be ignored by any other applications which don't recognize the instruction.

Warning: nodes are only supported in XML documents, not in HTML documents. In these, a process instruction will be considered as a comment and be represented as a Comment object in the tree.

A processing instruction may be different than the XML declaration.

Note: User-defined processing instructions cannot begin with "xml", as xml-prefixed processing-instruction target names are reserved by the XML specification for particular, standard uses (see, for example, <?xml-stylesheet ?>.

For example: <?xml version="1.0"?> is a processing instruction whose targetis xml.

EventTarget

Node

CharacterData

ProcessingInstruction

Implemented types
Available extensions
Annotations
  • @JS.new()
  • @staticInterop

Constructors

ProcessingInstruction()
factory

Properties

baseURI → String

Available on Node, provided by the PropsNode extension

no setter
childNodes → NodeList

Available on Node, provided by the PropsNode extension

no setter
data ↔ String

Available on CharacterData, provided by the PropsCharacterData extension

getter/setter pair
firstChild → Node?

Available on Node, provided by the PropsNode extension

no setter
hashCode → int
The hash code for this object.
no setterinherited
isConnected → bool

Available on Node, provided by the PropsNode extension

no setter
lastChild → Node?

Available on Node, provided by the PropsNode extension

no setter
length → int

Available on CharacterData, provided by the PropsCharacterData extension

no setter
nextElementSibling → Element?

Available on NonDocumentTypeChildNode, provided by the PropsNonDocumentTypeChildNode extension

no setter
nextSibling → Node?

Available on Node, provided by the PropsNode extension

no setter
nodeName → String

Available on Node, provided by the PropsNode extension

no setter
nodeType → int

Available on Node, provided by the PropsNode extension

no setter
nodeValue ↔ String?

Available on Node, provided by the PropsNode extension

getter/setter pair
ownerDocument → Document?

Available on Node, provided by the PropsNode extension

no setter
parentElement → Element?

Available on Node, provided by the PropsNode extension

no setter
parentNode → Node?

Available on Node, provided by the PropsNode extension

no setter
previousElementSibling → Element?

Available on NonDocumentTypeChildNode, provided by the PropsNonDocumentTypeChildNode extension

no setter
previousSibling → Node?

Available on Node, provided by the PropsNode extension

no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
sheet → CSSStyleSheet?

Available on LinkStyle, provided by the PropsLinkStyle extension

no setter
target → String

Available on ProcessingInstruction, provided by the PropsProcessingInstruction extension

no setter
textContent ↔ String?

Available on Node, provided by the PropsNode extension

getter/setter pair

Methods

addEventListener(String type, EventListener? callback, [dynamic options]) → void

Available on EventTarget, provided by the PropsEventTarget extension

after([dynamic nodes1, dynamic nodes2, dynamic nodes3]) → void

Available on ChildNode, provided by the PropsChildNode extension

appendChild(Node node) → Node

Available on Node, provided by the PropsNode extension

appendData(String data) → void

Available on CharacterData, provided by the PropsCharacterData extension

before([dynamic nodes1, dynamic nodes2, dynamic nodes3]) → void

Available on ChildNode, provided by the PropsChildNode extension

cloneNode([bool? deep = false]) → Node

Available on Node, provided by the PropsNode extension

compareDocumentPosition(Node other) → int

Available on Node, provided by the PropsNode extension

contains(Node? other) → bool

Available on Node, provided by the PropsNode extension

deleteData(int offset, int count) → void

Available on CharacterData, provided by the PropsCharacterData extension

dispatchEvent(Event event) → bool

Available on EventTarget, provided by the PropsEventTarget extension

getRootNode([GetRootNodeOptions? options]) → Node

Available on Node, provided by the PropsNode extension

hasChildNodes() → bool

Available on Node, provided by the PropsNode extension

insertBefore(Node node, Node? child) → Node

Available on Node, provided by the PropsNode extension

insertData(int offset, String data) → void

Available on CharacterData, provided by the PropsCharacterData extension

isDefaultNamespace(String? namespace) → bool

Available on Node, provided by the PropsNode extension

isEqualNode(Node? otherNode) → bool

Available on Node, provided by the PropsNode extension

isSameNode(Node? otherNode) → bool

Available on Node, provided by the PropsNode extension

lookupNamespaceURI(String? prefix) → String?

Available on Node, provided by the PropsNode extension

lookupPrefix(String? namespace) → String?

Available on Node, provided by the PropsNode extension

normalize() → void

Available on Node, provided by the PropsNode extension

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
remove() → void

Available on ChildNode, provided by the PropsChildNode extension

removeChild(Node child) → Node

Available on Node, provided by the PropsNode extension

removeEventListener(String type, EventListener? callback, [dynamic options]) → void

Available on EventTarget, provided by the PropsEventTarget extension

replaceChild(Node node, Node child) → Node

Available on Node, provided by the PropsNode extension

replaceData(int offset, int count, String data) → void

Available on CharacterData, provided by the PropsCharacterData extension

replaceWith([dynamic nodes1, dynamic nodes2, dynamic nodes3]) → void

Available on ChildNode, provided by the PropsChildNode extension

substringData(int offset, int count) → String

Available on CharacterData, provided by the PropsCharacterData extension

toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited