ProcessingState enum
Enumerates the different processing states of a player.
Values
- idle → const ProcessingState
-
The player has not loaded an AudioSource.
- loading → const ProcessingState
-
The player is loading an AudioSource.
- buffering → const ProcessingState
-
The player is buffering audio and unable to play.
- ready → const ProcessingState
-
The player is has enough audio buffered and is able to play.
- completed → const ProcessingState
-
The player has reached the end of the audio.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
ProcessingState> - A constant List of the values in this enum, in order of their declaration.