createState method

  1. @override
ConsumerState<ConsumerStatefulWidget> createState()

Creates the mutable state for this widget at a given location in the tree.

Subclasses should override this method to return a newly created instance of their associated State subclass:

@override
State<SomeWidget> createState() => _SomeWidgetState();

The framework can call this method multiple times over the lifetime of a StatefulWidget. For example, if the widget is inserted into the tree in multiple locations, the framework will create a separate State object for each location. Similarly, if the widget is removed from the tree and later inserted into the tree again, the framework will call createState again to create a fresh State object, simplifying the lifecycle of State objects.

Implementation

@override
ConsumerState<ConsumerStatefulWidget> createState() {
  // ignore: no_logic_in_create_state
  return _BaseConsumerState<T>(
    (BuildContext context, T state, T vm, WidgetRef ref) =>
        buildPage(context, state, vm, ref),
    onCreate: onCreate,
    isWantKeepAlive: isKeepAlive,
    isScreenPortrait: isScreenPortrait,
    initProvider: provider,
  );
}