LivePlaybookClock class

A PlaybookClock that waits in real time, for running apps and integration tests.

Inheritance

Constructors

LivePlaybookClock()
Creates a LivePlaybookClock starting at zero.

Properties

elapsed → Duration
How much time has passed on this clock since it was created.
no setteroverride
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

frame() → Future<void>
Waits until the next frame has been drawn.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited
wait(Duration duration) → Future<void>
Waits for duration, letting frames render meanwhile.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited