LivePlaybookClock class
A PlaybookClock that waits in real time, for running apps and integration tests.
- Inheritance
-
- Object
- PlaybookClock
- LivePlaybookClock
Constructors
- LivePlaybookClock()
- Creates a LivePlaybookClock starting at zero.
Properties
Methods
-
frame(
) → Future< void> -
Waits until the next frame has been drawn.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
wait(
Duration duration) → Future< void> -
Waits for
duration, letting frames render meanwhile.override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited