paint method
Called whenever the object needs to paint. The given Canvas has its
coordinate space configured such that the origin is at the top left of the
box. The area of the box is the size of the size argument.
Paint operations should remain inside the given area. Graphical operations outside the bounds may be silently ignored, clipped, or not clipped. It may sometimes be difficult to guarantee that a certain operation is inside the bounds (e.g., drawing a rectangle whose size is determined by user inputs). In that case, consider calling Canvas.clipRect at the beginning of paint so everything that follows will be guaranteed to only draw within the clipped area.
Implementations should be wary of correctly pairing any calls to Canvas.save/Canvas.saveLayer and Canvas.restore, otherwise all subsequent painting on this canvas may be affected, with potentially hilarious but confusing results.
To paint text on a Canvas, use a TextPainter.
To paint an image on a Canvas:
-
Obtain an ImageStream, for example by calling ImageProvider.resolve on an AssetImage or NetworkImage object.
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Whenever the ImageStream's underlying ImageInfo object changes (see ImageStream.addListener), create a new instance of your custom paint delegate, giving it the new ImageInfo object.
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In your delegate's paint method, call the Canvas.drawImage, Canvas.drawImageRect, or Canvas.drawImageNine methods to paint the ImageInfo.image object, applying the ImageInfo.scale value to obtain the correct rendering size.
Implementation
@override
void paint(Canvas canvas, Size size) {
configurePaints();
// 1. Calculate Layout Metrics
// *** REMOVED check for size.height <= headerHeight ***
if (calculateDayWidth(size.width) <= 0 || size.height <= 0) {
// if (kDebugMode) print("TaskArea Painter: Invalid size or dayWidth, skipping paint.");
// Optionally draw an error indicator if skipping
final errorPaint = Paint()..color = Colors.orange;
canvas.drawRect(
Rect.fromLTWH(0, 0, size.width, size.height),
errorPaint
..style = PaintingStyle.stroke
..strokeWidth = 1);
_drawText(
canvas,
"Task Area Paint Skipped (w:${_dayWidth.toStringAsFixed(1)}, h:${size.height})",
size.width / 2,
size.height / 2,
color: Colors.orange,
fontSize: 10);
return; // Cannot draw if layout is invalid (zero width/height or invalid dayWidth)
}
// 2. Calculate Positions of Visual Elements relative to this canvas
calculateTaskRects(size.width, size.height);
calculateDependencyPaths(size.width, size.height);
// 3. Draw Components (order matters for stacking)
_drawGridAndToday(canvas, size); // Grid and Today highlight below tasks
_drawTasksAndHighlights(canvas, size); // Tasks, highlights, handles
_drawDependencies(canvas, size); // Dependency lines and arrows on top
// _drawDependencyCreationLine(canvas, size); // This was never drawing anything useful anyway
}