SinglePressButton class

Inheritance

Constructors

SinglePressButton({Key? key, required Widget child, SinglePressButtonType? type = SinglePressButtonType.normal, Future<void> onPressed()?, EdgeInsetsGeometry? padding, EdgeInsetsGeometry? margin, Color? backgroundColor, Gradient? backgroundGradient, Gradient? disabledBackgroundGradient, Color? disabledBackgroundColor, Color? foregroundColor, Color? disabledForegroundColor, Color? borderColor, Color? disabledBorderColor, double borderRadius = 8.0, TextStyle? textStyle, double? elevation, Color? shadowColor, OutlinedBorder? shape, bool showLoadingIndicator = false, Color? loadingIndicatorColor, double? width, double? height, VoidCallback? onStartProcessing, VoidCallback? onFinishProcessing, void onError(Object error)?})
const
SinglePressButton.rounded({Key? key, required Widget child, Future<void> onPressed()?, EdgeInsetsGeometry? padding, EdgeInsetsGeometry? margin, Color? backgroundColor, Gradient? backgroundGradient, Gradient? disabledBackgroundGradient, Color? disabledBackgroundColor, Color? foregroundColor, Color? disabledForegroundColor, Color? borderColor, Color? disabledBorderColor, double borderRadius = 8.0, TextStyle? textStyle, double? elevation, Color? shadowColor, OutlinedBorder? shape, bool showLoadingIndicator = false, Color? loadingIndicatorColor, double? width, double? height, VoidCallback? onStartProcessing, VoidCallback? onFinishProcessing, void onError(Object error)?})
Factory for the rounded version (uses CustomActionButton.rounded)
factory

Properties

backgroundColor Color?
The background color of the button when enabled.
final
backgroundGradient Gradient?
The gradient used for the button background.
final
borderColor Color?
The border color of the button when enabled.
final
borderRadius double
The border radius of the button.
final
child Widget
The widget below this widget in the tree.
final
disabledBackgroundColor Color?
The background color of the button when disabled.
final
disabledBackgroundGradient Gradient?
The gradient used for the button background when disabled.
final
disabledBorderColor Color?
The border color of the button when disabled.
final
disabledForegroundColor Color?
The foreground color of the button when disabled.
final
elevation double?
The elevation of the button.
final
foregroundColor Color?
The foreground color (text/icon color) of the button.
final
hashCode int
The hash code for this object.
no setterinherited
height double?
The height of the button.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
loadingIndicatorColor Color?
The color of the loading indicator.
final
margin EdgeInsetsGeometry?
The external margin around the button.
final
onError → void Function(Object error)?
Callback invoked when an error occurs during processing.
final
onFinishProcessing VoidCallback?
Callback invoked when the button finishes processing.
final
onPressed Future<void> Function()?
The callback that is called when the button is tapped.
final
onStartProcessing VoidCallback?
Callback invoked when the button starts processing.
final
padding EdgeInsetsGeometry?
The amount of space to surround the child inside the button.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shadowColor Color?
The shadow color of the button when elevation is applied.
final
shape OutlinedBorder?
The shape of the button's material.
final
showLoadingIndicator bool
Whether to show a loading indicator while processing.
final
textStyle TextStyle?
The text style for the button's label.
final
type SinglePressButtonType?
Determines the visual style of the button.
final
width double?
The width of the button.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<SinglePressButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited