IconBadgeButton class

Round icon button (e.g. settings/shop) that can carry a small badge in its corner — a plain notification dot (showBadge), or a count (badgeCount) when a number is needed.

The badge pops (scale bounce) the moment it newly appears or its count changes — same "something just happened" moment StreakCounter/ ProgressBarStars already animate — but never on initial mount even if the badge is already showing.

Inheritance

Constructors

IconBadgeButton({Key? key, required IconData icon, required VoidCallback? onTap, bool showBadge = false, int? badgeCount, Color? color, Color? badgeColor, double size = 44, String? semanticLabel})
const

Properties

badgeColor → Color?
Badge color. Default: red.
final
badgeCount → int?
When > 0, shows a numeric badge instead of the plain dot (badgeCount > 99 -> "99+").
final
color → Color?
final
hashCode → int
The hash code for this object.
no setterinherited
icon → IconData
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onTap → VoidCallback?
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
semanticLabel → String?
Screen-reader label. Falls back to icon's debug string (not human-readable) when omitted — always pass this in real usage.
final
showBadge → bool
Shows a plain (numberless) badge dot when true.
final
size → double
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<IconBadgeButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited