presentation/widgets/common/pause_overlay
library
Classes
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PauseOverlay
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Pause panel wired directly to GameSessionController — the pause
button/system-lifecycle-pause round trip this repo already has (see
game_session_controller.dart's own RoyLifecycleCoordinator hook) gets
exactly one visible UI on top of it. Caller mounts this unconditionally
inside their own Stack (same "always mounted, NeonDialog.overlaySlot
animates the panel in/out" convention as every other in-tree overlay in
this kit) — it decides on its own, from session, whether to show: