PressableScale class

Bọc 1 nút bấm để co nhẹ (scale) lúc nhấn xuống — micro-bounce dùng chung cho mọi nút (A3). Tái dùng 1 chỗ thay vì lặp GestureDetector+AnimatedScale ở từng widget nút.

FEAT-82: cũng là điểm sửa keyboard/gamepad activation DUY NHẤT cần cho gần như toàn bộ kit — CommonButton/NeonButton/AvatarFrame/ LeaderboardList/CommonListTile/RewardChoicePanel/SoundToggleFab/ SegmentedTabBar/CandyToggleSwitch/LevelSelectGrid/ DailyLoginCalendarWidget đều bọc qua đúng widget này (verify bằng grep trước khi sửa, không phải giả định) — sửa 1 chỗ, cả kit được focusable + Enter/Space (và D-pad gamepad, ánh xạ qua cùng ActivateIntent Flutter framework tự bind sẵn) kích hoạt được, thay vì gesture-only như trước (gap đã ghi nhận cụ thể trong Quyết định của FEAT-53/PauseOverlay).

Không đổi hành vi gì với người chơi chỉ dùng cảm ứng: không có Focus/Actions nào được gắn khi onTap là null (giữ nguyên "no-op" convention AvatarFrame/LeaderboardList đã ghi), và viền focus chỉ vẽ khi FocusManager.instance.highlightMode đang FocusHighlightMode.traditional — chế độ đó CHỈ được framework tự chuyển sang sau 1 tương tác bàn phím/gamepad/chuột thật, không bao giờ từ 1 cú chạm màn hình.

Inheritance

Constructors

PressableScale({Key? key, required VoidCallback? onTap, required Widget child, double scale = 0.94, FocusNode? focusNode, bool autofocus = false})
const

Properties

autofocus → bool
Requests focus as soon as this widget is first built — for a caller (e.g. a modal's first/most-important action) wanting keyboard/ gamepad focus to land here immediately, same reasoning FocusTrapScope's own autofocus param exists for.
final
child → Widget
final
focusNode → FocusNode?
Caller-supplied focus node — when omitted, this widget manages its own internally (created/disposed with the widget's own lifecycle).
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onTap → VoidCallback?
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
scale → double
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<PressableScale>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited