SButton class

A customizable button widget that supports various interactions and visual effects.

Features:

  • Splash effects
  • Bounce animation
  • Bubble labels
  • Double tap support
  • Long press support
  • Custom shapes (circle or rectangle)
  • Haptic feedback
  • Loading state
  • Error handling
  • Custom hit test behavior
Inheritance
Available extensions

Constructors

SButton({Key? key, required Widget child, Color? splashColor, AlignmentGeometry? alignment, bool ignoreChildWidgetOnTap = false, bool isCircleButton = false, bool shouldBounce = true, double bounceScale = 0.98, BubbleLabelContent? bubbleLabelContent, Color? selectedColor, void onDoubleTap(Offset onTapPosition)?, void onTap(Offset onTapPosition)?, double? splashOpacity, void onLongPressStart(LongPressStartDetails)?, void onLongPressEnd(LongPressEndDetails)?, Duration? delay, HitTestBehavior hitTestBehavior = HitTestBehavior.opaque, bool enableHapticFeedback = true, HapticFeedbackType hapticFeedbackType = HapticFeedbackType.lightImpact, bool isLoading = false, Widget? loadingWidget, dynamic onError(Object error)?, Widget errorBuilder(BuildContext context, Object error)?, bool isActive = true, BorderRadius? borderRadius, String? tooltipMessage, bool disableOpacityChange = false, double? opacityWhenDisabled = 0.3, void onTappedWhenDisabled(Offset onTapPosition)?})
const

Properties

alignment → AlignmentGeometry?
final
borderRadius → BorderRadius?
The border radius applied to the button. This clips the child widget and is used for splash effects and selected overlay. If isCircleButton is true, this is ignored.
final
bounceScale → double
final
bubbleLabelContent → BubbleLabelContent?
final
child → Widget
final
delay → Duration?
final
disableOpacityChange → bool
If true, opacity won't change when disabled
final
enableHapticFeedback → bool
final
errorBuilder → Widget Function(BuildContext context, Object error)?
final
hapticFeedbackType → HapticFeedbackType
final
hashCode → int
The hash code for this object.
no setterinherited
hitTestBehavior → HitTestBehavior
final
ignoreChildWidgetOnTap → bool
final
isActive → bool
final
isCircleButton → bool
final
isLoading → bool
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
loadingWidget → Widget?
final
onDoubleTap → void Function(Offset onTapPosition)?
final
onError → dynamic Function(Object error)?
final
onLongPressEnd → void Function(LongPressEndDetails)?
final
onLongPressStart → void Function(LongPressStartDetails)?
final
onTap → void Function(Offset onTapPosition)?
final
onTappedWhenDisabled → void Function(Offset onTapPosition)?
Callback when disabled widget is tapped, receives tap position
final
opacityWhenDisabled → double?
Custom opacity level when disabled (0.0 - 1.0)
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
selectedColor → Color?
The color overlay displayed when the button is in a selected state.
final
shouldBounce → bool
final
splashColor → Color?
final
splashOpacity → double?
final
tooltipMessage → String?
final

Methods

addMaterialWidget() → Material

Available on Widget, provided by the GenericExtensions extension

addTooltipWidget(String toolTip) → Tooltip

Available on Widget, provided by the GenericExtensions extension

borderRadius([BorderRadiusGeometry? borderRadius]) → Widget

Available on Widget, provided by the GenericExtensions extension

boxDecoration([BoxDecoration? boxDecoration]) → Widget

Available on Widget, provided by the GenericExtensions extension

colorFilter([ColorFilter? colorFilter]) → Widget

Available on Widget, provided by the GenericExtensions extension

set parent widget in center
createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<SButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited