TriangleShape class

A shape that creates triangles with customizable vertex positions.

TriangleShape generates geometric paths for triangles where the position of each vertex can be controlled using percentage values. This allows for creating various triangle types including right triangles, isosceles triangles, and asymmetric triangles.

The triangle is defined by three vertices:

Example usage:

// Create a centered isosceles triangle
TriangleShape(percentBottom: 0.5, percentLeft: 0, percentRight: 0)

// Create a right triangle
TriangleShape(percentBottom: 0, percentLeft: 0, percentRight: 0)

// Create an asymmetric triangle
TriangleShape(percentBottom: 0.7, percentLeft: 0.2, percentRight: 0.1)
Inheritance

Constructors

TriangleShape.new({double percentBottom = 0.5, double percentLeft = 0, double percentRight = 0})
Creates a new TriangleShape with customizable vertex positions.

Properties

hashCode int
The hash code for this object.
no setterinherited
percentBottom double
The horizontal position of the bottom vertex as a percentage of the rectangle width.
final
percentLeft double
The vertical position of the left vertex as a percentage of the rectangle height.
final
percentRight double
The vertical position of the right vertex as a percentage of the rectangle height.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

build({Rect? rect, double? scale}) Path
Builds the geometric path for this shape.
override
generatePath({bool? useBezier, required Rect rect}) Path
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited