mix property
double
get
mix
A percentage (0-1) that controls the mix between the constrained and unconstrained rotation.
For two bone IK: if the parent bone has local nonuniform scale, the child bone's local Y translation is set to 0.
Implementation
double get mix {
final result = SpineBindings.bindings.spine_ik_constraint_pose_get_mix(_ptr);
return result;
}
set
mix
(double value)
Implementation
set mix(double value) {
SpineBindings.bindings.spine_ik_constraint_pose_set_mix(_ptr, value);
}