mix property

double get mix

A percentage (0-1) that controls the mix between the constrained and unconstrained rotation.

For two bone IK: if the parent bone has local nonuniform scale, the child bone's local Y translation is set to 0.

Implementation

double get mix {
  final result = SpineBindings.bindings.spine_ik_constraint_pose_get_mix(_ptr);
  return result;
}
set mix (double value)

Implementation

set mix(double value) {
  SpineBindings.bindings.spine_ik_constraint_pose_set_mix(_ptr, value);
}