computeWorldVertices method

void computeWorldVertices(
  1. Skeleton skeleton,
  2. Slot slot,
  3. int start,
  4. int count,
  5. ArrayFloat worldVertices,
  6. int offset,
  7. int stride,
)

Implementation

void computeWorldVertices(
    Skeleton skeleton, Slot slot, int start, int count, ArrayFloat worldVertices, int offset, int stride) {
  SpineBindings.bindings.spine_vertex_attachment_compute_world_vertices_2(_ptr, skeleton.nativePtr.cast(),
      slot.nativePtr.cast(), start, count, worldVertices.nativePtr.cast(), offset, stride);
}