VertexAttachment class abstract

An attachment with vertices that are transformed by one or more bones and can be deformed by a slot's SlotPose::getDeform().

Inheritance
Implementers

Properties

bones ArrayInt
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
id int
Gets a unique ID for this attachment.
no setter
name String
no setterinherited
nativePtr → Pointer<NativeType>
Get the native pointer for FFI calls
no setteroverride
refCount int
no setterinherited
rtti Rtti
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
timelineAttachment Attachment?
getter/setter pair
vertices ArrayFloat
getter/setter pair
worldVerticesLength int
getter/setter pair

Methods

computeWorldVertices(Skeleton skeleton, Slot slot, int start, int count, ArrayFloat worldVertices, int offset, int stride) → void
copy() Attachment
inherited
copyTo(VertexAttachment other) → void
dereference() → void
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reference() → void
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited