ScrollToHide class

A widget that hides its child when the user scrolls down and shows it again when the user scrolls up. This behavior is commonly used to hide elements like a bottom navigation bar to provide a more immersive user experience.

Inheritance

Constructors

ScrollToHide.new({Key? key, required Widget child, required ScrollController scrollController, Duration duration = const Duration(milliseconds: 300), required Axis hideDirection, double offset = 50, required double startBottomPosition, required double endBottomPosition})
Creates a ScrollToHide widget.
const

Properties

child Widget
The widget that you want to hide/show based on the scroll direction.
final
duration Duration
The duration of the animation when the child widget is hidden or shown.
final
endBottomPosition double
The initial width of the child widget, its width will be animated to 0 .by providing width you want the hide direction to be horizontal.
final
hashCode int
The hash code for this object.
no setterinherited
hideDirection Axis
The initial width of the child widget, its width will be animated to 0 .by providing width you want the hide direction to be horizontal.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
offset double
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scrollController ScrollController
The ScrollController that is connected to the scrollable widget in your app. This is used to track the scroll position and determine whether to hide or show the child widget.
final
startBottomPosition double
The initial height of the child widget. When the widget is hidden, its height will be animated to 0.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<ScrollToHide>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited