ConsoleLogStrategy class
A LogStrategy implementation that logs messages, errors, and fatal errors to the console.
This strategy provides a modern way to output log information directly to the console, suitable for development and troubleshooting purposes. It supports distinguishing between general log messages, errors, and fatal errors, and can handle structured LogEvent instances if provided.
Features:
- Modern console formatting with colors and emojis
- Isolate-based processing for heavy operations
- Performance monitoring
- Structured output with context and events
Example:
var consoleStrategy = ConsoleLogStrategy(logLevel: LogLevel.info);
var logger = StrategicLogger(strategies: [consoleStrategy]);
logger.log("A simple log message.");
- Inheritance
-
- Object
- LogStrategy
- ConsoleLogStrategy
Constructors
-
ConsoleLogStrategy.new({LogLevel logLevel = LogLevel.none, List<
LogEvent> ? supportedEvents, bool useModernFormatting = true, bool useColors = true, bool useEmojis = true, bool showTimestamp = true, bool showContext = true}) - Constructs a ConsoleLogStrategy.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- loggerLogLevel ↔ LogLevel
-
The log level set by the logger using this strategy. Used to determine if a message should be logged.
getter/setter pairinherited
- logLevel ↔ LogLevel
-
The minimum log level that this strategy handles for logging.
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
supportedEvents
↔ List<
LogEvent> ? -
A list of specific LogEvent types that this strategy supports. If null, all events are considered supported.
getter/setter pairinherited
Methods
-
error(
{dynamic error, StackTrace? stackTrace, LogEvent? event}) → Future< void> -
Logs an error or a structured event with an error to the console.
override
-
fatal(
{dynamic error, StackTrace? stackTrace, LogEvent? event}) → Future< void> -
Marks an error as fatal and records it to the console.
override
-
info(
{dynamic message, LogEvent? event}) → Future< void> -
Logs a message or a structured event to the console.
override
-
log(
{dynamic message, LogEvent? event}) → Future< void> -
Logs a message or a structured event to the console.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
shouldLog(
{LogEvent? event}) → bool -
Determines whether a log operation should proceed based on the event and log level.
inherited
-
toString(
) → String -
Provides a string representation of the strategy including its type and log level.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited