createGeometry abstract method

Future<ThermionAsset> createGeometry(
  1. Geometry geometry,
  2. T animationManager, {
  3. List<MaterialInstance>? materialInstances,
  4. bool keepData = false,
})

Implementation

Future<ThermionAsset> createGeometry(Geometry geometry, T animationManager,
    {List<MaterialInstance>? materialInstances, bool keepData = false});