TextureSwizzle enum
Defines swizzle operations for texture components
Values
- CHANNEL_0 → const TextureSwizzle
-
Use the component as is
- CHANNEL_R → const TextureSwizzle
-
Use the red channel
- CHANNEL_G → const TextureSwizzle
-
Use the green channel
- CHANNEL_B → const TextureSwizzle
-
Use the blue channel
- CHANNEL_A → const TextureSwizzle
-
Use the alpha channel
- ZERO → const TextureSwizzle
-
Use value 0
- ONE → const TextureSwizzle
-
Use value 1
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
TextureSwizzle> - A constant List of the values in this enum, in order of their declaration.