createGeometry abstract method
Future<ThermionAsset>
createGeometry(
- Geometry geometry, {
- List<
MaterialInstance> ? materialInstances, - bool keepData = false,
- bool addToScene = true,
Implementation
Future<ThermionAsset> createGeometry(Geometry geometry,
{List<MaterialInstance>? materialInstances,
bool keepData = false,
bool addToScene = true});