createLights method
void
createLights()
Implementation
void createLights() {
for ( int i = 0; i < data.cascades; i ++ ) {
final light = DirectionalLight( 0xffffff, data.lightIntensity );
light.castShadow = true;
light.shadow?.mapSize.width = data.shadowMapSize;
light.shadow?.mapSize.height = data.shadowMapSize;
light.shadow?.camera?.near = data.lightNear;
light.shadow?.camera?.far = data.lightFar;
light.shadow?.bias = data.shadowBias;
data.parent.add( light );
data.parent.add( light.target );
lights.add( light );
}
}