CSM class

Constructors

CSM(CSMData data)

Properties

breaks List<double>
getter/setter pair
data CSMData
getter/setter pair
fade bool
getter/setter pair
frustums List<CSMFrustum>
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
lights List<Light>
getter/setter pair
mainFrustum CSMFrustum
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shaders Map
getter/setter pair

Methods

createLights() → void
dispose() → void
getBreaks() → void
getExtendedBreaks(List<Vector2> target) → void
initCascades() → void
injectInclude() → void
logarithmicSplit(int amount, double near, double far, List<double> target) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
practicalSplit(int amount, double near, double far, dynamic lambda, List<double> target) → void
remove() → void
setupMaterial(Material material) → void
toString() String
A string representation of this object.
inherited
uniformSplit(int amount, double near, double far, List<double> target) → void
update() → void
updateFrustums() → void
updateShadowBounds() → void
updateUniforms() → void

Operators

operator ==(Object other) bool
The equality operator.
inherited