CSM class
Methods
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createLights()
→ void
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dispose()
→ void
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getBreaks()
→ void
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getExtendedBreaks(List<Vector2> target)
→ void
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initCascades()
→ void
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injectInclude()
→ void
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logarithmicSplit(int amount, double near, double far, List<double> target)
→ void
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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practicalSplit(int amount, double near, double far, dynamic lambda, List<double> target)
→ void
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remove()
→ void
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setupMaterial(Material material)
→ void
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toString()
→ String
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A string representation of this object.
inherited
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uniformSplit(int amount, double near, double far, List<double> target)
→ void
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update()
→ void
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updateFrustums()
→ void
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updateShadowBounds()
→ void
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updateUniforms()
→ void
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